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Tengu
by Xavier Capaldi

Tengu

CE Medium Humanoid (Half-Elf), Monk 5 th, Assassin 3 rd

Hit Dice: 5d8 AND 3d6 (hp 40)

Initiative: +3

Speed: 40 ft.

Armor Class: 16, touch 16, Flat-Footed 13

Base Attack/Grapple: +5/+7

Attack: Unarmed Strike +7 (1d8)

Full Attack: Unarmed Strike +7 (1d8)

Special Attacks: Flurry of Blows +2/+2, Ki Strike (magic), Sneak Attack +2d6, Death Attack

Special Qualities: Evasion, Fast Movement +10 ft., Still Mind, Purity of Body, Slow Fall 20 ft., Uncanny Dodge, Poison Use, +1 Save Against Poison

Saves: For +5, Ref +10, Will +9

Abilities: Str 14, Dex 16, Con 10, Int 10, Wis 18, Cha 7

Skills: Disguise +9, Hide +14, Move Silently +14, Jump +13

Feats: Improved Unarmed Strike, Stunning Fist, Combat Reflexes, Endurance, Diehard, Run

Treasure: Amulet of Natural Armor +1, Bracers of Armor +1, Chameleon Ring, Vial of Black Adder Venom x3, Darts x10

Languages: Common

Background:

Tengu was born in the slums of a large city. Naturally unruly, his mother managed to contain him for many years. That is, until she died. Freed from his parental shackles he set to the streets, scrapping for food. One day while resting on a warm stone he watched as an ant ran over its rough surface. He held it down with his thumb, pressing harder and harder, watching the ant squirm in agony before bursting in a small wave of insect juices. Wiping his hand clean, Tengu smiled.

Role:

Tengu enjoys wandering the streets in search of the weak and crippled. He may target the player characters or someone may hire them to deal with him.


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