The statue that’s just not right, the rug strategically placed, the ominous door at the end of the corridor. What tricks and traps do they all hold. I’ll tell you, its a nasty one.
As careful as players are adventuring there will always be that stupid fool who pressed the big red button or bashed through a door blindly. For those of you who this is in reference, the DMs applaud you, while the other players want to strangle you. We put together some of the hair raising traps and rooms that made our life hell. Some so simple, and some so complex. All of them do what they are intended to, get characters killed.