Reavis (Mask Campaign) | |||
STR | 17 | Neutral Evil Human Fighter |
Equipment: Chainmail, longbow, quiver with 20 arrows, and a longsword |
INT | 13 | Level: 2 | |
WIS | 11 | HP: 20 (3E 25) | |
DEX | 16 | Proficient: Longbow, longsword, dagger
Specialized: long sword
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CON | 15 | ||
CHA | 17 | ||
COM | 13 | ||
For Save | +5 |
2E THAC0: 19 2E Damage: mace (1d8 +1 STR, +2 Spec) 2E AC: 5 (chainmail, +2 DEX) |
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Ref Save | +3 | ||
Wil Save | +0 | ||
Skills and Feats |
Climb +8 (+5 Rank, +3 STR), Handle Animal +7 (+4 Rank, +3 CHA), |
Reavis is a native of Landover. He makes his living as a hunter, trapper, and local guide. He wants to make enough gold to leave Landover. He lives in fear of the day when someone from his town discovers he murdered a local girl who spurned his advances.
When Shar came to Landover she approached Reavis. He readily agreed to guide her and later to help in exchange for wealth. Shar realizes that Reavis is a greedy fool and “allows” him to take the lead in combat. Reasoning that if he dies, she doesn’t need to pay him. he is part of “Shar’s Marauders”.